The Dopamine Myth
There’s a popular misconception that, since dopamine is heavily involved in addictions, it’s the cause.
We see this most often in the context of non-chemical addictions, such as:
- gambling
- videogames
- social media
And yes, those things will promote dopamine production, and yes, that will feel good. But dopamine isn’t the problem.
Myth: The Dopamine Detox
There’s a trend we’ve mentioned before (it got a video segment a few Fridays back) about the idea of a “dopamine detox“, and how unscientific the idea is.
For a start…
- You cannot detox from dopamine, because dopamine is not a toxin
- You cannot abstain from dopamine, because your brain regulates your dopamine levels to keep them correct*
- If you could abstain from dopamine (and did), you would die, horribly.
*unless you have a serious mental illness, for example:
- forms of schizophrenia and/or psychosis that involve too much dopamine, or
- forms of depression and/or neurodegenerative diseases such as Parkinson’s (and several kinds of dementia) in which you have too little dopamine
- bipolar disorder in which dopamine levels can swing too far each way
See also: Dopamine fasting: misunderstanding science spawns a maladaptive fad
Myth: Dopamine is all about pleasure
Dopamine is a pleasure-giving neurotransmitter, but it serves more purposes than that! It also plays a central role in many neurological processes, including:
- Motivation
- Learning and memory
- Motor functions
- Language faculties
- Linear task processing
Note for example how someone taking dopaminergic drugs (prescription or otherwise; could be anything from modafinil to cocaine) is not blissed out… They’re probably in a good mood, sure, but they’re focused, organized, quick-thinking, and so forth! This is not an ad for cocaine; cocaine is very bad for the health. But you see the features? So, what if we could have a little more dopamine… healthily?
Dopamine—à la carte
Let’s look at the examples we gave earlier of non-chemical addictions that are dopaminergic in nature:
- gambling
- videogames
- social media
They’re not actually that rewarding, are they?
- Gamblers lose more than they win
- Gamers cease to care about a game once they have won
- Social media more often results in “doomscrolling”
This is because what prompts the most dopamine is actually the anticipation of reward… not the thing itself, whose reward-pleasure is very fleeting. Nobody looks back at an hour of doomscrolling and thinks “well, that was fun; I’m glad I did that”.
See the science: Liking, Wanting and the Incentive-Sensitization Theory of Addiction
But what if we anticipated a reward from things that are not deleterious to health and productivity? Things that are neutral, or even good for us?
Examples of this include:
- Sex! (remember though, it’s not a race to the finish-line)
- Good, nourishing food (bonus: some foods boost dopamine production nutritionally)
- Exercise/sport (also prompts release of endorphins, win/win!)
- Gamified learning apps (e.g. Duolingo)
- Gamified health/productivity apps (anything with bells and whistles and things that go “ding” and measure streaks etc)
Want to know more?
That’s all we have time for today, but you might want to check out:
10 Best Ways to Increase Dopamine Levels Naturally ← Science-based and well-sourced article!